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When there are 2 to 4 players, the dealer deals 30 cards to each player. The deal moves to the left after each game. Let's Start! After the deck is shuffled, each player draws a card. The first player to use up all the cards in his STOCK pile wins. He can build up any number of cards in any order in the DISCARD piles, but may only play the top card. During play, each player may build up to four DISCARD piles to the left of his STOCK pile. Once a pile of 12 cards has been completed, it is removed, and a new pile is started in its place.ĭiscard Pile. Since SKIP-BO cards are wild, they can start a BUILDING pile, and can be played as any other number, too.

Each pile is then built up through the number 12. Only a 1 or a SKIP-BO card can start a BUILDING pile. During the play, up to four BUILDING piles can be started. After the deal, the remaining cards are placed face down in the center of the table to form the DRAW pile.īuilding Piles. Each player has one STOCK pile, placed face down on his right, with the top card of the pile always turned face-up.ĭraw Pile. No cards are in this area at the beginning of the game. Note: BUILDING piles and DISCARD piles are developed through play. In addition, each player will have in front of him a STOCK pile and up to 4 DISCARD piles. Right near the DRAW pile, up to four BUILDING piles are placed during play. In the center area of play, put the DRAW pile (where you'll be able to draw additional cards). Object: Be the first player to play all the cards in your STOCK pile (we'll tell you more about that in a minute). Players: 2 to 6, individually or partnered.
